Battlefield 3 (commonly abbreviated as BF3) is an upcoming Battlefield
game made by Digital Illusions CE, and is a sequel to Battlefield 2. It
is scheduled to be released in October 25, 2011 for the PC, PlayStation
3 and Xbox 360. Battlefield 3 was revealed on February 4, 2011
with a teaser trailer, and was the cover story of the March 2011 issue
of GameInformer. It was first showcased on March 1, 2011 during GDC
2011, which revealed unedited gameplay for the first time.
Overview
Battlefield 3 will include both singleplayer and co-operative campaigns and will feature multiplayer gameplay similar to the classic Battlefield 2.
Jets will make their return as pilotable vehicles, prone will become an
available stance, and the PC version will be able to support 64 players
simultaneously in a multiplayer match. However, the PlayStation 3 and
Xbox 360 versions will be able to support up to 24 players in a
multiplayer match. Nothing is known yet about the Wii U release. As seen
in the Battlefield 3 gameplay trailer, it is confirmed that the
player can now drag fallen soldiers and heal them from cover. However,
it has also been confirmed that this gameplay feature will not carry
over into the multiplayer aspects of the game. This installment will use
a completely new engine, named Frostbite 2, the successor to the
Frostbite Engine used in the Bad Company series.
With the help of the Frostbite 2 engine, Battlefield 3
introduces Destruction 3.0. An improvement over Bad Company 2's
Destruction 2.0, version 3.0 allows for a much larger range of
destructible objects alongside buildings and more realistic destruction.
For example, when the player fires the AT4 into the hotel in the Fault
Line, Episode II: Good Effect on Target trailer, the façade of the
building shatters and falls to the ground. In the earthquake-prone city
of Sulaymaniyah, players experience tremors and earthquakes that further
display the capabilities of Destruction 3.0.
Single Player
A
single-player mission was probably first hinted at in Game Informer.
The only confirmed playable faction at the moment are the US Marines,
where the player will assume the role of at least one Marine, Staff
Sergeant Henry "Black" Blackburn, of 1st Recon. The campaign, set in
the year 2014, will take the player around the world, including Tehran
(Iran), Paris (France), Sulaymaniya (Iraq), Dasht-e Kavir desert (Iran)
and New York (U.S.A.). Currently, the only confirmed enemies in the
game are a fictional group known as the People's Liberation and
Resistance, or PLR, which the player will first engage in said city, in
an earthquake prone area, as the player will witness.
An article on the Battlefield blog states that the single player
storyline are revealed by flashbacks as Henry "Black" Blackburn races to
prevent an attack on New York by the PLR, as Blackburn recalls Key
events leading up to the attack, the blog also states that players take
control of several characters in heart-pounding missions across land,
sea and air.DICE says that the single player levels are a mix of sandbox
and linear levels. An unconfirmed location is the Al Basrah region in
Iraq, which appears to be the label on the map in "Fault Line Series -
Episode 1: Bad Part of Town."
The single-player features pathfinding and reactive AI that has been heavily updated from Battlefield: Bad Company 2. As Battlefield 3 is not a sequel to Battlefield: Bad Company 2,
Marlowe, Sweetwater, Haggard and Redford will not make an appearance in
the game. The gameplay debut of the campaign level mentioned above
entitled: "Fault Line Series - Episode 1: Bad Part of Town" was released
the morning of March 2, 2011; 1 day after a reveal event by EA and DICE
showcasing 15 minutes of gameplay.
An article on Kotaku states that the single-player campaign was inspired
by multiple war movies such as Generation Kill, Hurt Locker, Black Hawk
Down and the television series 24. It is also said that there will be a
focus on the characters' (including the player's) personalities and
dialog. Additionally, it was confirmed that the date of 2014 was chosen
to not politicize the story.
Co-op Campaign
The mode will support two players online (no split screen play), will
span six missions at launch and will be a standalone section, separate
from the single player game. Players will have to work together to
complete objectives. The missions will include ground and air vehicle
missions, as well as tight urban arid warfare.
The first co-op gameplay debuted at EA's Gamescom 2011 Conference. It
featured DICE general manager Karl Magnus-Troedsson and EA Games
executive vice president Patrick Soderlund demoing the mission
Exfiltration. They were to secure Hamid El Zakir, a high ranking officer
of the PLR who had decided to defect. The mission starts on the
darkened night streets of an Arab city. They infiltrate a warehouse
building and start clearing rooms, using the spotting mechanic
introduced in Battlefield: Bad Company 2 multiplayer to mark
targets.They find the safe room, dispatch the last of the opposition,
and free El Zakir. They then head back to the Humvee convoy and escort
him to the green zone. A massive firefight erupts after a few
kilometers. The gameplay showcased the the new thermal weapons, smarter
A.I. and teammate reviving.
Not much more information is known but DICE says players can compete for
high scores and best times via the new Battleblog community hub. There
are also several multiplayer weapons that can only be unlocked by
playing co-op. David Spinnier, lead co-op designer says that the levels
will have randomised elements that change each time a co-op level is
played, making it a different experience every time, Spinnier also said
that the missions will be shorter, to aid replayability.
Classes
There will be a set of four playable classes. Karl Magnus Troedsson at E3 2011 stated :
"Players
will have a choice of four classes. For example, you have the classic
Assault class, which goes in a destroys things and kills people.
However, he always had to stay near his buddies. If he died, he would
need to wait for a Medic to come. Now that didn't work out very well,
and now, what we did is that we sort of mixed the classes together. So
you can have a sort of assault medic."
New Features :
Battlefield 3 includes a number of new and/or improved multiplayer features :
- Destruction 3.0:
With Frostbite 2.0 comes the Destruction 3.0 engine. This engine allows
debris that can injure/kill players and micro-destruction, as well.
- Suppressive Fire: When you fire at an enemy and your shots go
near him, the enemy's health regeneration stops and resets, their
accuracy drops, and the edges of their screen become blurred. While
suppression is most effective with the Support class and their LMG's,
any weapon is capable of suppressing an enemy.
- Disable Vehicles: Vehicles can now be disabled before they
are destroyed. This makes land vehicles immobile (but turrets are still
operable), while air vehicles become extremely difficult to control.
When a vehicle is disabled, it can be repaired, but will also slowly
bleed health.
- Vehicle Health Regeneration: Vehicles will now slowly
regenerate health when damaged. Repairs from an Engineer are still far
more effective, and regen is canceled if the vehicle is disabled.
Vehicles will start regenerating when it is under 75% health (server
option).
- Console Server Browser: At Gamescom 2011, DICE confirmed that all consoles will have a server browser option.
- Immense Customization System: DICE claims that there will be years worth of unlocks and specializations to use in multiplayer.
- Each kit (all weapons, gadgets, attachments, etc.) will take roughly 100 hours to unlock.
- Over 80 vehicle specializations (one secondary weapon slot, one gadget slot, and one upgrade slot)
- Pistol variations available
- Weapon Fire Modes: Returning from Battlefield 2, the player now has the option of choosing what fire-mode some weapons can fire in, instead of a single fixed mode.
- Prone: The ability to go prone returns from Battlefield 2. The player is also able to dive, though there is a delay in the ability to fire as the player does so.
- Scope Glare: If a high power (6x and above)
and is aimed in the direction of a player, a visible glare/glint
shines off of the scope. This was added to balance the addition of the
prone position.
- Commo-Rose: Also returning from Battlefield 2 is the commo-rose, or communication rose.
- BattleRecorder:A feature to record gameplay and screenshots.
Screenshots :
Minimum Requirements :